Intern-Technical Artist
Bengaluru, India · Hybrid · Internship
- Posted 3d ago
- From Scopely’s careers page
- Location
- Bengaluru, India
- Work mode
- Hybrid
- Type
- Internship
- Level
- Intern
- Department
- Creative and Art Services
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About the role
What You’ll Do
- Assist and review 3D artists and animators in integrating 3D assets in Unity
- Create or tweak animations and vfx that run efficiently on mobile platforms
- Leverage Gen AI to develop tools, editor scripts to improve workflows.
- Profile builds on target devices, collect FPS/memory data and flag performance spikes to your mentor.
- Help document tools, pipelines and best-practice check-lists.
- Proactively surface technical art constraints early in production and suggest work-arounds.
- Assist other technical artists and product team in live-ops assets integration and management.
- Join daily stand up meetings, and take ownership of tasks assigned.
What We’re Looking For
- Strong knowledge of Unity
- Ability to create good quality vfx and animations optimized for mobile platforms.
- Basic knowledge of Git
- Portfolio that shows at least one Unity project featuring custom animation, VFX, Shaders, and Basic tooling.
- Foundational grasp of animation principles, particle systems and shaders.
- Basic knowledge of profiling and mobile game optimisation and performance.
- Basic knowledge of Maya, 3ds Max, Blender or other DCC tools.
- Bonus points for exposure to Python, HLSL, Version Control tools and Generative-AI workflow
Skills they ask for
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About Scopely
Global interactive entertainmentScopely is a global interactive entertainment company that develops mobile-first video game experiences.
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